The ESX Dispatch System Script gives law enforcement players powerful tools to manage civilians, issue tickets, view notes, and handle assignments. Designed for professional police RP, this script enhances realism, communication, and record-keeping. Perfect for organized departments, it improves officer coordination and ensures immersive and efficient roleplay scenarios.
Features
- Open source
- Easy to use
- Doesn’t use MySQL/CouchDB (and will never)
- Comes action packed with pretty much no way to crash
- Changable out of game Dispatch Terminal for Dispatchers
- Built in database that stores Civilian and Vehicle profiles into a file
Commands
/dsciv
– Opens the Civilian terminal ingame/dsleo
– Opens the Officer terminal ingame/dsdmp
– Dumps the current versions information into a file (used for debugging)
Changelog
v2.2 Changelog
- Fixes database crashing
- Updated Dependencies for better performance
- Added DumpServer for automatic dumping
- Fixed some
NullReferenceExceptions
- Updated CloNET
- Added
README.txt
inside of repo for people that click the wrong link - Complete redesign for the Dispatch Terminal
v2.1.1 Changelog
- Only fixes bugs, bugs that it fixes:
- Hopefully fixed NULL GUID bug
- Fixed some database bugs
- Fixed a bug with the terminal failing to detect invalid permissions
- Maybe fixed some other bugs
v2.1 Changelog
- Added dumping system using
/dsdmp
- Added new program to decompile dump file
- Database upgrades from old filename
- Updated version of CloNET
- Added new view to the Civilian Menu & LEO Menu
- Fixed a couple of bugs regarding the NUI
- Resources can now have a name that’s changeable
- Addressed issue on uppercase resource names
- Updated docs
v2.0 Changelog
- Fixed ALOT of bugs
- Databases with compression for data storage
- Officer profiles
- Statuses for officers
- Officer Assignment Use
- Moved the net stuff over to CloNET
- Ingame UI for LEOs and CIVs
- Net data more compressed for faster connections
- 911 system for Civilians and Dispatchers
- Corruption FIXED (maybe)
v1.1 Changelog
- New permissions system for dispatchers, cops, and civilians
- Updated network exchanges between Server and Client
- New casing for Dispatch Terminal
- Removed an unused DLL file
- Bug fixes and improvements
v1.0 Changelog
- A whole new interface for dispatchers out of game
- Runs a whole different server on your existing server (Must have port 33333 open)
- BOLOs have been added, now police and dispatchers can add them!
- New commands and fixes for commands
- TICKETS EXTENSION: When issued ticket, it now shows up on the record.
- Fixed some bugs including license plates being split and command case issues
- Getting DispatchSystem ready for a database of some sort (Will be changable in the settings.ini and doesn’t use CouchDB)
- Reduced logging in console when using it (Only puts them in the dispatchsystem.log)
- Long errors from dispatch system no longer appear in the console, they are only outputted to the
dispatchsystem.log
- Added “Add Note” options to a Civilian for the dispatcher
- Plates now display as UPPER
- Fixed a message displaying to the wrong user
- Fixed some naming issues
- Change some command usage messages
v0.3 Changelog
- Added ticketing
- Added notes
- Added notes display
- Fixed chat issue displaying to all players
- Change method names
- Fixed some docs issues
- Removed definition for vehicles
- Optimized command code
v0.2 Changelog
- Fixed some messages when creating profiles
- Added vehicles and vehicle commands to the system
- Added Registered Owner to the vehicles
- Fixed some argument issues and event issues with the Civilian commands
Need help?
If you have any other questions or issues related to this product, you can contact us. This script works well with our Esx 10 Codes List Script for enhanced roleplay communication
Visit if you’re looking for anything regarding this RedM script
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