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Esx Server Sectors Script | Server Sector Management

Framework:

The ESX Server Sectors Script for FiveM leverages the bucket system to create and manage different sectors within the server. Server owners can easily split the gamestate, and players can switch sectors using the /sectors command. The script features a client event for when a player joins a new sector, and it includes simple configuration options with documentation for easy setup.

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The ESX Server Sectors Script allows server administrators to manage and navigate different server sectors with ease. Players can view real-time player counts, join available sectors, and track server status through a user-friendly interface. Fully customizable, this script provides efficient server management for FiveM roleplay servers, enhancing overall gameplay experience

Using FiveM’s bucket system I created a resource that allows the server owners to create different sectors of the server. This gamestate-split feature exists in FiveM by default, I just made a resource so it can be used easier.

Usage

  • Client usage: /sectors command
  • All you have to do is edit the config file. I included a little documentation so you can understand it better. If you have any questions feel free to ask me in messages, or here under this post.
  • When the user joins another sector a client event gets triggered: “server_sector:changedSector”

Need help?

If you have any other questions or issues related to this product, you can contact us. This script works well with our Esx Zone Script  for enhanced roleplay communication

Visit if you’re looking for anything regarding this RedM script 

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ESX Server Sectors – Server sector management with real-time player counts and status for FiveM roleplay servers Esx Server Sectors Script | Se...

$12.10

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