The QBCore Drunk Effects Script simulates intoxication in your FiveM server with realistic visual blur, camera shake, staggered movement, and impaired controls. Designed for immersive roleplay, this lightweight script activates upon alcohol consumption and automatically fades as sobriety returns. Fully configurable and perfect for bars, events, or party scenes.
- 14 different alcohol usable items (vodka, beer, whiskey, etc.)
- Realistic visual and physical effects (progressive drunkenness, impaired movement, blackouts)
- Thirst management (dynamic hydration per sip)
- Smooth animations (holding bottles, drinking, stumbling)
- OX Inventory compatibility (custom items, props and icons)
- Sip system (multiple sips per bottle for enhanced realism)
- Drunk driving (vehicle swerving, random braking)
Features
Alcohol Consumption
- Sip-by-sip drinking with synchronized animations
- Props
- Increased thirst after consumption (configurable)
Drunkenness Effects
- 3 intoxication levels: mild, moderate, severe
- Impaired movement (staggering, random falls)
- Visual effects (blur, distortion, impaired vision)
- Blackouts when overconsuming
Hangover Management
- After-effects (dizziness, headaches)
- Gradual recovery
Drunk Driving
- Steering deviation
- Random braking
- Excessive honking (when heavily drunk)
Commands
/alcoholstatus
→ Check current alcohol level/resetalcoholeffects
→ Reset effects (admin)
Need help?
If you have any other questions or issues related to this product, you can contact us. This script works well with our Esx Nopixel icon for enhanced roleplay communication
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