The Qbcore sub tests Script for FiveM introduces a forensic tool that allows law enforcement to test for gunshot residue (GSR) on players. Featuring a digital database, positive/negative results, and integration with police records, this system enhances investigative roleplay, improving realism in crime scenes and law enforcement procedures.
Features
1. Gunpowder Detection
- Shooting Event: When a player fires a weapon, their hands are marked as “dirty” with gunpowder residue. This is managed through an event triggered whenever the weapon is used.
2. Hand Testing by Police
- Hand Test: Police officers can perform a test to detect the presence of gunpowder residue on players’ hands. This test checks the status of the player’s hands and saves the result in a database.
- Clean User Interface: The test results are presented through a clean and intuitive user interface (UI), clearly showing whether the player’s hands are dirty with gunpowder residue or not.
3. Cleaning Gunpowder Residue
- Cleaning in Water: If a player wants to clean off the gunpowder residue, they can do so by swimming in water. This mechanism simulates washing the hands, which removes the accumulated gunpowder residue.
- Stationary Condition: The cleaning process is effective only if the player continues swimming. If the player stops moving, the cleaning process is interrupted, and the gunpowder residue is not removed.
4. Compatibility and Configuration
- Compatibility: The script is compatible with both ESX and QB frameworks, ensuring wide integration with various FiveM servers.
- Configurability: The script is fully configurable, allowing server administrators to customize various aspects, such as locales, to suit the specific needs of the server.
Need help?
If you have any other questions or issues related to this product, you can contact us. This script works well with our Qbcore skill system for enhanced roleplay communication
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