Qbcore Vehicle Crash Engine Script introduces realistic vehicle collision mechanics for FiveM RP, offering detailed damage effects and real-time crash monitoring. Vehicles show authentic physical damage based on impact, adding immersion to roleplay. Integrated with Qbcore, this system enhances gameplay for drivers, law enforcement, and emergency responders, improving crash scenarios in RP.
DisplayTimer: Boolean value to toggle the display of a countdown timer when the engine is damaged.
VehicleDamageTimings: An array of objects, each defining a damage range and corresponding engine off time. Each object has two properties:
DamageRange: Object specifying the minimum (Min) and maximum (Max) damage values.
TimeRange: Object indicating the minimum (Min) and maximum (Max) time in seconds for which the engine will remain off.
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