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Qbcore Vehicle Crash Engine Script | Vehicle Damage System

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The Qbcore Vehicle Crash Engine Script introduces dynamic engine damage mechanics to FiveM, where the engine will shut off based on the severity of the damage. Players can toggle the display of a countdown timer for engine downtime, and the script allows for customizable damage ranges and time durations for engine failures. This script adds an immersive vehicle damage system, enhancing roleplay scenarios involving crashes and engine repairs.

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Qbcore Vehicle Crash Engine Script introduces realistic vehicle collision mechanics for FiveM RP, offering detailed damage effects and real-time crash monitoring. Vehicles show authentic physical damage based on impact, adding immersion to roleplay. Integrated with Qbcore, this system enhances gameplay for drivers, law enforcement, and emergency responders, improving crash scenarios in RP.

DisplayTimer: Boolean value to toggle the display of a countdown timer when the engine is damaged.
VehicleDamageTimings: An array of objects, each defining a damage range and corresponding engine off time. Each object has two properties:
DamageRange: Object specifying the minimum (Min) and maximum (Max) damage values.
TimeRange: Object indicating the minimum (Min) and maximum (Max) time in seconds for which the engine will remain off.

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If you have any other questions or issues related to this product, you can contact us. This script works well with our Qbcore Vehicle Repair System for enhanced roleplay communication

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Qbcore Vehicle Crash System – Realistic Vehicle Damage and Collision Effects for FiveM RP Qbcore Vehicle Crash Engine Sc...

$13.70

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