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Esx Advanced Crutch System | Injury & Mobility Aid for FiveM

Framework:

The ESX Advanced Crutch System introduces a realistic injury and mobility system in FiveM, featuring configurable crutch items, job-based medical support, timed crutch usage, animations, and props. It disables weapons and sprinting while in use, restores crutches after rejoining, removes them on death, and supports ESX/QBCore with full documentation for seamless integration.

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$14.60

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The ESX Advanced Crutch System adds realistic crutch functionality to FiveM, allowing players with injuries to move around more naturally. This system enhances roleplay by providing players with an immersive experience of using crutches after accidents or battles. It includes easy-to-use controls and smooth animations for improved player interaction

Features

  • Optimized 0.00 idle / 0.01 highest
  • Configurable/optional jobs that can give crutch to patients
  • Configurable/optional usable item to give crutches to patients
  • Configurable max time with crutch
  • Exports for opening crutch give menu(Great for implementing into job menus, etc)
  • Exports for setting/removing crutch time
  • Disables use of weapons while in crutch
  • Disables fast sprinting while in crutch
  • Will restore crutches if someone leaves and comes back
  • Removes crutches if player dies
  • Animations and props
  • Supports ESX/QBCore out of box (or any custom framework you add to the bridge)
  • Full documentation
  • Frequent updates planned

Need help?

If you have any other questions or issues related to this product, you can contact us. This script works well with our ESX Injury System for enhanced roleplay communication

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ESX Advanced Crutch System – Realistic Crutch Usage for Injured Players in FiveM Esx Advanced Crutch System | I...

$14.60

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