The ESX Capture the Flag Script introduces a fun, competitive game mode to your FiveM server. Players can form teams and compete to capture the opposing team’s flag while defending their own. Ideal for events or competitive roleplay scenarios, this script enhances player engagement with thrilling gameplay mechanics.
Features
- Includes 2 pre-defined courses to play on; Paleto Carnage and Redwood Rampage.
- Customizable rules, like auto-respawn back at base and preventing use of vehicles.
- Low resmon while playing in a match. No resource impact while not playing in a match.
Basics
- A player uses the command
initctf
to initiate a match. This person becomes the match admin. This notifies all players that a match is being setup. - The match admin selects a map to play on before players can join teams.
- Once a map is selected, other players can join a team using the command
ctfmenu
. - When at least one player joins the match, the match admin can start the match.
- Players can change teams before the match has begun. Match admins can change the map before the match has begun.
Rules
- If your flag is taken, hunt down the flag carrier, and try to kill them and return your flag by touching it while it’s dropped. This will return your flag back to your base.
- If your teammate dies with the enemy flag, you can pickup the dropped flag.
- You can only score a point by bringing the enemy flag back to your team’s returned flag.
- If you are carrying the flag, and exit the match area, the enemy flag will be returned to them.
Need help?
If you have any other questions or issues related to this product, you can contact us. This script works well with our Esx Scoreboard Script for enhanced roleplay communication
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