The Qbcore weather Scripts introduces realistic weather mechanics to FiveM, featuring dynamic transitions, custom forecasts, and admin-controlled weather changes. Players can experience sunny days, rain, storms, and fog, adding depth to roleplay. Perfect for enhancing immersion, this script brings a natural, ever-changing environment to FiveM servers.
What makes this different than other scripts
- What I am calling “smooth sync”, no longer will you ever (hopefully) see the sky jitter at all. By variaing the time per minute to match near the server time (so if we are behind we speed up time slightly) we can maintain fully synced time (or within a minute) while keeping it optimized with statebags. Basically all you need to know is that you should never see the sky stutter or hitch at all unless a major change is made! This script also supports per-weather buckets allowing you to have unique experiences per world. For instance we have a 666666 world that we used for our Halloween event where we bucketed people to this world which was the “underworld”.
Commands
weather <system/weather>
– Overrides current weather to this weather system or GTA default weather typefreezeweather
– Toggles freezing of weatherskipweather
– Trigger a new random weather changeenablesnow <true/false>
– Enables/disables snowTime
time <hours> <minutes>
– Set time to specified hour and minutefreezetime <true/false>
– Freeze the time
Need help?
If you have any other questions or issues related to this product, you can contact us. This script works well with our Qbcore Time Control Script for enhanced roleplay communication
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