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Esx Advanced Plate Carrier & Armor System

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The Esx Advanced Plate Carrier & Armor System introduces a realistic and immersive body armor system for ESX servers. Players can equip light or heavy vests, insert ballistic plates via a temporary stash, and absorb damage per plate with dynamic degradation. Integrated with ox_inventory, it tracks armor via item metadata without database use and restores player clothing when armor is removed.

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The ESX Advanced Plate Carrier Armor System introduces a detailed armor management feature for FiveM servers. Players can equip light or heavy plates, each with specific weight and durability. Armor degrades during combat and can be repaired or replaced. Ideal for police, military, and gang roleplay with deep inventory integration.

Esx Advanced Plate Carrier & Armor System is a modular, performance-optimized armor and plate carrier system for FiveM that transforms your bland armor items into a full-scale tactical gear experience.

Designed for serious roleplay servers that want to achieve immersion and realism, this script enables players to:

  • Equip detailed light or heavy plate carriers
  • Insert and manage ballistic plates via a temporary stash
  • Absorb damage per plate, with tracked health
  • Watch their vest crumble like their will to live after a 5v1 ambush

Features

  • Fully integrated with ox_inventory
  • Optimized saving of data via item metadata. No DB necessary in any way.
  • Dynamic plate damage system (plates absorb damage individually)
  • Plates can break, transforming the plate item into a broken one
  • Temporary stash menu for inserting/removing plates
  • Armor tied to vest items (no more magical armor values)
  • Carriers are fully customizable. Assign your own clothing items and armor limit
  • Inventory items are included

How it works

  • Players receive a plate carrier item in their inventory.
    Using the item will equip the vest on the player, and their old clothing is stored. If the player removes the vest. The old clothing they had will be restored. If there are any plates inside, the player will receive its armor value.
  • You can access the plate stash by right clicking the carrier item, and clicking ‘manage plates’. Clicking the option will open a temporary stash:
  • Heavy vests allow for up to 2 plates, and light vests allow 1 plate. The max value per plate is 50, meaning you can get a maximum of 100 armor with a heavy vest, and 50 armor with a light vest.
  • You can also combine plates, or leave a slot open. That’s completely up to the user.
  • User armor updates dynamically when plates are inserted or removed. If the player receives damage, the health of the plate will drop. If the health drops below 0, the plate breaks and either converts to a broken plate or is removed from the game.

But what if the player drops the vest, or gives it to someone else?
Of course we also have thought about that. When the item is lost in any way, the carrier and its armor is also removed from the player.

Need help?

If you have any other questions or issues related to this product, you can contact us. This script works well with our Esx Armor System  for enhanced roleplay communication

Visit if you’re looking for anything regarding this RedM script

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ESX plate carrier system with armor weight, durability, and damage tracking Esx Advanced Plate Carrier &#0...

$14.20

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